
An anime-style 3D fighting game — and the rollback engine behind it.
The game proves the engine works. Everything built for the game goes into the engine.
AnimeRumble is a 3D fighter with anime-style combat: hitstop that makes every punch land, moves defined as data, and online play that feels like offline. Bring your own character. The engine handles the rest.
Built on Godot 4.7. Designed so that any 3D fighting game can run on it — not just AnimeRumble.
Godot 4.7+ · Fighting Game · Rollback netcode
Short clips on Instagram and TikTok. Devlogs and the demo right here on itch.io.
Want to build your own 3D fighter on this engine? Tell me in the comments.